Verse Junior

Transform learning into a magical adventure!

Verse Junior is the innovative educational software designed for children aged 3 to 6 years.

With fantastic environments and interactive avatars powered by
Conversational Artificial Intelligence
, Verse Junior makes learning fun and engaging.

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Discover the Fantastic Worlds of Verse Junior

Sea, Space, Nature and City

Explore four themed worlds full of educational activities and interactive games.

Each environment is designed to stimulate children's imagination and learning.

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Interact with AI Avatars

The avatars in Verse Junior are interactive and engaging characters. They can talk to children by responding to simple voice commands, move around the surrounding space, and perform actions to follow them in the game. This makes each lesson a dynamic and immersive experience.

Otto

Otto

Police Officer Avatar: Ideal for road safety lessons, it helps children understand traffic rules.

Barbalbero

Barbalbero

Perfect for teaching the importance of respecting the environment, raising children's awareness of sustainability.

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Intuitive and Multi-Device Interface

Easy-to-Use Activities

designed specifically for children's small hands, making learning accessible and fun.

Multi-Device

Verse Junior is available on Android devices, PC, and Mac OS, and can be downloaded from major app stores.

Customization for Teachers

Customizable Content

Through an easy-to-use interface, teachers can add customized content, change the language, adjust the level of interaction, and configure the character of the avatars.

This tool allows the learning experience to be adapted to the specific needs of the class and each individual student, ensuring a more targeted and engaging education.

Art Gallery and Environment Customization

Teachers can easily create art galleries for children by uploading images and creative works with a simple upload. Additionally, it is possible to show films and customize classrooms, indoor and outdoor environments with ease, offering an engaging and stimulating educational experience.

Educational Inventory

With a dedicated inventory, teachers can add educational items to the game, such as waste for civic education and Agenda 2030 lessons, AI-powered animals that narrate their own story, or conversational avatars useful for the lesson.

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Educational Benefits

Continuity of Learning

Verse Junior integrates with other software from the Verse family, ensuring continuity of learning from preschool through to middle school.

Support for Special Educational Needs (SEN)

Verse Junior includes support tools for children with special educational needs and offers advanced activities for gifted children, ensuring personalized learning for everyone.

Experiential Learning

Verse Junior promotes learning based on direct experience and interaction, encouraging autonomous discovery and experimentation.

Methodologies for Preschools

A large section is dedicated to experiential learning and specific methodologies for preschools, ensuring advanced and targeted pedagogical activities.

Coding for Young Learners

Verse Junior includes a rich coding section designed for children, introducing basic programming concepts in a fun and accessible way.

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In collaboration with the University of Bari

Verse Junior is developed in collaboration with the University of Bari, which oversees every aspect from color selection to Learning Units (UDA).

In addition to the experience with 3D conversational avatars, Verse Junior includes a series of games related to childhood, set in 2D environments with modular difficulty based on the children's age.

A Welcoming Environment for All Children

The application is designed to be welcoming to children with Special Educational Needs (SEN), offering all the tools specifically created for them.

Verse Junior ensures inclusive and personalized learning, making sure that every child can grow and develop to their full potential.

Windowed Version for Immersive Classrooms

Verse Junior includes a windowed version that, thanks to its features, can be used in immersive classrooms.

This mode, particularly effective for experiences with avatars and interaction with the surrounding space, transforms learning into an even more engaging adventure.

Hands-on Activities on Interactive Devices

Hands-on activities such as coloring, art galleries, drawing, pre-math, and pre-writing are designed for use with interactive tables, tablets, and other devices suitable for young children, making learning even more accessible and fun.

Scientific Partners

Partners

Technical Partners

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